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Stellarium add a landscape from a zip file custom
Stellarium add a landscape from a zip file custom




GetEffectiveLightscapeBrightness () const

stellarium add a landscape from a zip file custom

Returns the lightscape brighness modulated with the fader's target state (i.e. Set the brightness of the landscape plus brightness of optional add-on night lightscape. SetBrightness (const float b, const float pollutionBrightness=0.0f) Public Member Functions inherited from Landscape More.Ĭreate (const QString name, const QString &maptex, const QString &_maptexFog="", const QString &_maptexIllum="", const float _angleRotateZ=0.0f, const float _mapTexTop=90.0f, const float _mapTexBottom=-90.0f, const float _fogTexTop=90.0f, const float _fogTexBottom=-90.0f, const float _illumTexTop=90.0f, const float _illumTexBottom=-90.0f)Ĭreate a spherical landscape from basic parameters (no ini file needed). Sample landscape texture for transparency/opacity. Return approximate memory footprint in bytes (required for cache cost estimate in LandscapeMgr) The returned value is only approximate, content of QStrings and other small containers like the horizon polygon are not put in in detail.

stellarium add a landscape from a zip file custom stellarium add a landscape from a zip file custom

Load (const QSettings &landscapeIni, const QString &landscapeId)






Stellarium add a landscape from a zip file custom